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 contract design





Delegated Classification

Neural Information Processing Systems

When machine learning is outsourced to a rational agent, conflicts of interest might arise and severely impact predictive performance. In this work, we propose a theoretical framework for incentive-aware delegation of machine learning tasks. We model delegation as a principal-agent game, in which accurate learning can be incentivized by the principal using performance-based contracts. Adapting the economic theory of contract design to this setting, we define budget-optimal contracts and prove they take a simple threshold form under reasonable assumptions. In the binary-action case, the optimality of such contracts is shown to be equivalent to the classic Neyman-Pearson lemma, establishing a formal connection between contract design and statistical hypothesis testing. Empirically, we demonstrate that budget-optimal contracts can be constructed using small-scale data, leveraging recent advances in the study of learning curves and scaling laws. Performance and economic outcomes are evaluated using synthetic and real-world classification tasks.


Scalable Principal-Agent Contract Design via Gradient-Based Optimization

Galanti, Tomer, Bookseller, Aarya, Ray, Korok

arXiv.org Artificial Intelligence

We study a bilevel \emph{max-max} optimization framework for principal-agent contract design, in which a principal chooses incentives to maximize utility while anticipating the agent's best response. This problem, central to moral hazard and contract theory, underlies applications ranging from market design to delegated portfolio management, hedge fund fee structures, and executive compensation. While linear-quadratic models such as Holmstr"om-Milgrom admit closed-form solutions, realistic environments with nonlinear utilities, stochastic dynamics, or high-dimensional actions generally do not. We introduce a generic algorithmic framework that removes this reliance on closed forms. Our method adapts modern machine learning techniques for bilevel optimization -- using implicit differentiation with conjugate gradients (CG) -- to compute hypergradients efficiently through Hessian-vector products, without ever forming or inverting Hessians. In benchmark CARA-Normal (Constant Absolute Risk Aversion with Gaussian distribution of uncertainty) environments, the approach recovers known analytical optima and converges reliably from random initialization. More broadly, because it is matrix-free, variance-reduced, and problem-agnostic, the framework extends naturally to complex nonlinear contracts where closed-form solutions are unavailable, such as sigmoidal wage schedules (logistic pay), relative-performance/tournament compensation with common shocks, multi-task contracts with vector actions and heterogeneous noise, and CARA-Poisson count models with $\mathbb{E}[X\mid a]=e^{a}$. This provides a new computational tool for contract design, enabling systematic study of models that have remained analytically intractable.





LMM-Incentive: Large Multimodal Model-based Incentive Design for User-Generated Content in Web 3.0

Wen, Jinbo, Kang, Jiawen, Zhang, Linfeng, Tang, Xiaoying, Tang, Jianhang, Zhang, Yang, Yang, Zhaohui, Niyato, Dusit

arXiv.org Artificial Intelligence

Web 3.0 represents the next generation of the Internet, which is widely recognized as a decentralized ecosystem that focuses on value expression and data ownership. By leveraging blockchain and artificial intelligence technologies, Web 3.0 offers unprecedented opportunities for users to create, own, and monetize their content, thereby enabling User-Generated Content (UGC) to an entirely new level. However, some self-interested users may exploit the limitations of content curation mechanisms and generate low-quality content with less effort, obtaining platform rewards under information asymmetry. Such behavior can undermine Web 3.0 performance. To this end, we propose \textit{LMM-Incentive}, a novel Large Multimodal Model (LMM)-based incentive mechanism for UGC in Web 3.0. Specifically, we propose an LMM-based contract-theoretic model to motivate users to generate high-quality UGC, thereby mitigating the adverse selection problem from information asymmetry. To alleviate potential moral hazards after contract selection, we leverage LMM agents to evaluate UGC quality, which is the primary component of the contract, utilizing prompt engineering techniques to improve the evaluation performance of LMM agents. Recognizing that traditional contract design methods cannot effectively adapt to the dynamic environment of Web 3.0, we develop an improved Mixture of Experts (MoE)-based Proximal Policy Optimization (PPO) algorithm for optimal contract design. Simulation results demonstrate the superiority of the proposed MoE-based PPO algorithm over representative benchmarks in the context of contract design. Finally, we deploy the designed contract within an Ethereum smart contract framework, further validating the effectiveness of the proposed scheme.


Fair Contracts in Principal-Agent Games with Heterogeneous Types

Tłuczek, Jakub, Villin, Victor, Dimitrakakis, Christos

arXiv.org Artificial Intelligence

Fairness is desirable yet challenging to achieve within multi-agent systems, especially when agents differ in latent traits that affect their abilities. This hidden heterogeneity often leads to unequal distributions of wealth, even when agents operate under the same rules. Motivated by real-world examples, we propose a framework based on repeated principal-agent games, where a principal, who also can be seen as a player of the game, learns to offer adaptive contracts to agents. By leveraging a simple yet powerful contract structure, we show that a fairness-aware principal can learn homogeneous linear contracts that equalize outcomes across agents in a sequential social dilemma. Importantly, this fairness does not come at the cost of efficiency: our results demonstrate that it is possible to promote equity and stability in the system while preserving overall performance.